๐•ฏ๐–ž๐–—๐–”๐–™๐– ๐•ณ๐–Ž๐–‘๐–’๐–†๐–“๐–Ÿ๐–Ÿ

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Background story

Thirty years ago, a prince was born in the Moniyan Empire. He was a symbol of salvation and justice for his people. It was believed that he would lead the Moniyan Empire in unifying the Land of Dawn. The Empire Nobles gave everything to the prince.

On the first day of prince’s first birthday, he was found dead in his baby bed blanketed in blood. The room was covered with claw marks and the guards in charge of protecting the prince were also found dead. Sorrow engulfed the whole Moniyan Empire. The hope of the Empire had fallen and, to this day, there has never been such an inspiring prince. Some people believed the prince was killed by the Demons, while others still hoped the prince was still alive. The Empire Nobles appointed the Imperial Knights and the Monastery of Light to find out the truth. At the same time, the Son of Darkness was “born” too.

After several years, something strange appeared in the Southern Hills of the Moniyan Empire. In the deepest part of the Abyss, Thamuz, the Lord Lava, watched a special battle. In this glorious battle, the monsters fought with each other until the strongest emerged. He not only possessed the best Evil Gene but also proved to be the strongest fighter among the Demons. Alice embraced the beloved fighter and recalled the Royal Plan that she had carried out. He was a masterpiece for her. He mastered Alice’s trick, deception and military strategy. He also learned combat from Thamuz. Now, the Son of Darkness is a capable assistant for the Abyss. He will represent the Lord of the Abyss, fighting against the Moniyan Empire, implementing the “Dawn Plan” and destroying the “Shinning Spark” of the Empire.

Description

I’ve seen him 1v1 against other fighter. not really strong imo because he is really dependent with his own skill combo.

and his ult is quite hard due to the long channeling effect.

I suggest To equip “Scarlet phantom” it is marksman build because it can help reduce cooldown of his combo.

Wrath Of The Abyss Passive

When Dyrroth’s Rage reaches 50%, he will enhance Burst Strike and Spectre Step.

After each 2 Basic Attacks, Dyrroth will release a circle strike of his Basic Attack, dealing (+140% Total Physical Attack) points of Physical Damage to enemies in the circle and regenerating HP according to the damage he heals (Circle Strike doesn’t have ATK Effect). Each time he hits an enemy hero, the CD of Burst Strike and Spectre Step will be decreased by 1s.

Burst Strike Cooldown:5.0

Dyrroth releases Burst Strike in a designated direction, dealing 200 (+60% Extra Physical Attack)points of Physical Damage to enemies along the way and slowing them by 30%. Lasts 1.5s.

Abyss Enhanced: Burst Strike has a longer range, dealing 140% of the original damage and double the slowing effect.

Spectre Step Cooldown:12.0

Dyrroth dashes in the designated direction. He will stop when he hits an enemy hero or Creep, dealing 230 (+60% Extra Physical Attack) points of Physical Damage and slightly knocking back the target. He will move towards the direction of the Left Joystick after hitting a target.

Abyss Enhanced: Dyrroth will knock the enemy up in the direction of the Left Joystick and deal 345 (+150% Extra Physical Attack) points of Physical Damage when he hits the target.

Abysm Strike Cooldown:36.0

Dyrroth quickly charges and releases Fatal Strike, dealing 600 (+250% Extra Physical Attack)points of Physical Damage to enemies along the way and slow them by 55%. Lasts 0.5s.

“The abyss is home to me”

“hahahaha… Let me take you to another world.”

“I will do anything for the abyss, anything!”

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